So last week, I talked about how the SketchUp program I used to design 0o directly influenced the game itself. In this album you’ll find detailed explanation of each units, but for today I’ll be explaining, design-wise, how it eventually came to this. Back tracking a little, I began the design phase by looking at what others have made on Thingiverse, one of the most popular online platforms 3D Printing enthusiasts go to find interesting things to print. Undeniably the most popular board/tabletop game on the platform was this Settlers of Catan. Which I would not have discovered if I’d not seen it first on one of Corridor Digital’s vlog. In fact, I probably wouldn’t have purchased my own 3D printer if not for them.
So continuing from the previous note, I carried on exploring the idea of porting in digital ideas into the board game. I left the Final Fantasy Tactics idea quite quickly as I wanted to create a new type of chess game rather than a themed role-playing game. However I focused in on the function within that game that marveled me and tried to think of other functions my piece (Unit in the game) can do.
My name’s Mitch Goh and I am the designer and creator of the game, Zero Order aka 0o. Some people know me as a 3rd year Architecture student in the National University of Singapore (NUS), and most people know me as “Mitch Advent”, the electronic music producer. However, I see myself as just a creative person that enjoys bringing new things into the world!